![]() ![]() How to manipulate: move and rotate prop models.How to check if you can use that prop model in your map.Why you should use prop_physics_multiplayer prop type.How to insert prop models using the model browser.3 basic prop model types you will use in your map. ![]() ![]() What the difference is between these props and how to manipulate them in the editor so you can detail your map. In this tutorial I will show you how to add all three model types. There are 3 basic prop model types that you will be dealing with. The shell of your map is going to be made up of brushes, then more detailed geometry are 3d models placed in your map. Your final map will be a combination of BSP geometry and prop models.
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